When a character is knocked off the stage, he may use jumping moves to (attempt to) return as some characters' jumps are longer-ranged, they may have an easier time 'recovering' than others. To KO an opponent, the player must send that character flying off the edge of the stage, which is not an enclosed arena but rather an area with open boundaries, usually a set of suspended platforms. As a character's percentage rises, he can be knocked progressively farther by an opponent's attacks.
In Super Smash Bros., characters have a damage total, represented by a percentage value, which rises as they take damage and can exceed 100%.
Instead of winning by depleting an opponent's life bar, Smash Bros players seek to knock opposing characters off the stage. series is a dramatic departure from many fighting games.